Sound Tool

Personal Project
2018
If sound was a physical object, what would it be like? How would we interact with it?

Sound Tool is a speaker exploring tangible interaction. The goal was to create a physical representation of music someone could playfully interact with.

At the core of Sound Tool is a simple concept: bigger = louder.

As music increases in volume it grows exponentially in it’s presence and quickly becomes something you can not only hear, but even feel. A turn of a knob doesn’t do justice. The interaction of Sound Tool was inspired by literally grabbing the music and making it bigger...

Smaller = Quieter
bigger = louder
Smaller = Quieter
bigger = louder

Sound Tool’s pull loops provide an easy user experience: pull on the loops to open it up. 

The loops also make Sound Tool hang-able. This creates a way for it to live hanging on a hook and creates another interaction. When it hangs, pulling down on the loop open it up like a window shade, similar to Naoto Fukasawa’s famous CD Player for Muji.